Vivid
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Assets.cpp
1#include "Assets.h"
2
3namespace VividGui
4{
5 Assets* Assets::s_Instance = nullptr;
6
7 Assets::Assets()
8 {
9 texEdit = new Vivid::Texture("./src/editor/assets/edit.png");
10 texMinus = new Vivid::Texture("./src/editor/assets/minus.png");
11 texPlus = new Vivid::Texture("./src/editor/assets/plus.png");
12 texOpen = new Vivid::Texture("./src/editor/assets/open.png");
13 }
14}
A class for the Texture.
Definition: Texture.h:14