Vivid
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This is the complete list of members for EditorCamera, including all inherited members.
EditorCamera()=default (defined in EditorCamera) | EditorCamera | |
EditorCamera(float fov, float aspect, float near, float far) (defined in EditorCamera) | EditorCamera | |
GetMouseSensitivity() (defined in EditorCamera) | EditorCamera | inline |
GetMovementSpeed() (defined in EditorCamera) | EditorCamera | inline |
GetPitch() (defined in EditorCamera) | EditorCamera | inline |
GetPosition() (defined in MovableCamera) | MovableCamera | inline |
GetProjectionMatrix() (defined in MovableCamera) | MovableCamera | inlinevirtual |
GetViewMatrix() (defined in MovableCamera) | MovableCamera | inlinevirtual |
GetViewportHeight() (defined in Camera) | Camera | inline |
GetViewportWidth() (defined in Camera) | Camera | inline |
GetYaw() (defined in EditorCamera) | EditorCamera | inline |
GetZoom() (defined in EditorCamera) | EditorCamera | inline |
m_Position (defined in MovableCamera) | MovableCamera | protected |
m_ProjectionMatrix (defined in MovableCamera) | MovableCamera | protected |
m_ViewMatrix (defined in MovableCamera) | MovableCamera | protected |
m_ViewportHeight (defined in Camera) | Camera | protected |
m_ViewportWidth (defined in Camera) | Camera | protected |
MoveBackward() override (defined in EditorCamera) | EditorCamera | virtual |
MoveForward() override (defined in EditorCamera) | EditorCamera | virtual |
MoveLeft() override (defined in EditorCamera) | EditorCamera | virtual |
MoveRight() override (defined in EditorCamera) | EditorCamera | virtual |
ProcessMouseMovement(float xOffset, float yOffset, bool constrainPitch) override (defined in EditorCamera) | EditorCamera | virtual |
ProcessMouseScroll(float scrollOffset) override (defined in EditorCamera) | EditorCamera | virtual |
SetPerspective(float fov, float aspect, float near, float far) (defined in EditorCamera) | EditorCamera | |
SetPerspective(const glm::mat4 &perspective) (defined in MovableCamera) | MovableCamera | inlinevirtual |
SetPosition(const Vivid::Maths::Vec3 &position) (defined in MovableCamera) | MovableCamera | inline |
SetViewMatrix(const glm::mat4 &view) (defined in MovableCamera) | MovableCamera | inlinevirtual |
SetViewportSize(int width, int height) override (defined in EditorCamera) | EditorCamera | virtual |