Vivid
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This is the complete list of members for Vivid::ModelComponent, including all inherited members.
AddMesh(Vivid::Mesh *mesh) (defined in Vivid::ModelComponent) | Vivid::ModelComponent | |
Component() (defined in Vivid::Component) | Vivid::Component | |
Draw(Camera *camera) override (defined in Vivid::ModelComponent) | Vivid::ModelComponent | virtual |
GetComponentID() const (defined in Vivid::Component) | Vivid::Component | inline |
GetComponentType() override (defined in Vivid::ModelComponent) | Vivid::ModelComponent | inlinevirtual |
GetMeshes() (defined in Vivid::ModelComponent) | Vivid::ModelComponent | inline |
GetOwnerEntityID() const (defined in Vivid::Component) | Vivid::Component | inline |
ImGuiRender() override (defined in Vivid::ModelComponent) | Vivid::ModelComponent | virtual |
m_OwnerEntityID (defined in Vivid::Component) | Vivid::Component | protected |
ModelComponent() (defined in Vivid::ModelComponent) | Vivid::ModelComponent | |
RemoveMesh(Vivid::Mesh *mesh) (defined in Vivid::ModelComponent) | Vivid::ModelComponent | |
SetEntity(const int &entityID) (defined in Vivid::Component) | Vivid::Component | inline |
~Component()=default (defined in Vivid::Component) | Vivid::Component | virtual |
~ModelComponent()=default (defined in Vivid::ModelComponent) | Vivid::ModelComponent | virtual |