Vivid
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Sphere.h
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#pragma once
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#include "Shape.h"
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namespace
Vivid
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{
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class
Sphere
:
public
Shape
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{
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private
:
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float
m_Radius;
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public
:
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Sphere
(
int
radius);
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};
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}
Vivid::Shape
Definition:
Shape.h:9
Vivid::Sphere
Definition:
Sphere.h:8
src
core
renderer
shapes
Sphere.h
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