Vivid
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Vivid::Vertex Struct Reference

A struct for the Vertex. More...

#include <VertexBuffer.h>

Collaboration diagram for Vivid::Vertex:
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Public Attributes

Maths::Vec3 position
 
Maths::Vec2 texcoord
 
Maths::Vec3 normal
 
Maths::Vec3 tangent
 

Detailed Description

A struct for the Vertex.

Vertex is a struct that contains the position, texture coordinates, normal, and tangent of a vertex.

Definition at line 17 of file VertexBuffer.h.

Member Data Documentation

◆ normal

Maths::Vec3 Vivid::Vertex::normal

Definition at line 21 of file VertexBuffer.h.

◆ position

Maths::Vec3 Vivid::Vertex::position

Definition at line 19 of file VertexBuffer.h.

◆ tangent

Maths::Vec3 Vivid::Vertex::tangent

Definition at line 22 of file VertexBuffer.h.

◆ texcoord

Maths::Vec2 Vivid::Vertex::texcoord

Definition at line 20 of file VertexBuffer.h.


The documentation for this struct was generated from the following file: