Vivid
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A struct for the Vertex. More...
#include <VertexBuffer.h>
Public Attributes | |
Maths::Vec3 | position |
Maths::Vec2 | texcoord |
Maths::Vec3 | normal |
Maths::Vec3 | tangent |
A struct for the Vertex.
Vertex is a struct that contains the position, texture coordinates, normal, and tangent of a vertex.
Definition at line 17 of file VertexBuffer.h.
Maths::Vec3 Vivid::Vertex::normal |
Definition at line 21 of file VertexBuffer.h.
Maths::Vec3 Vivid::Vertex::position |
Definition at line 19 of file VertexBuffer.h.
Maths::Vec3 Vivid::Vertex::tangent |
Definition at line 22 of file VertexBuffer.h.
Maths::Vec2 Vivid::Vertex::texcoord |
Definition at line 20 of file VertexBuffer.h.