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Vivid
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Handles the creation and management of a frame buffer. More...
#include <FrameBuffer.h>
Public Member Functions | |
| FrameBuffer (float width, float height) | |
| unsigned int | getFrameTexture () |
| void | RescaleFrameBuffer (float width, float height) |
| void | Bind () const |
| void | Unbind () const |
Handles the creation and management of a frame buffer.
Definition at line 10 of file FrameBuffer.h.
| FrameBuffer::FrameBuffer | ( | float | width, |
| float | height | ||
| ) |
Definition at line 3 of file FrameBuffer.cpp.
| FrameBuffer::~FrameBuffer | ( | ) |
Definition at line 29 of file FrameBuffer.cpp.
| void FrameBuffer::Bind | ( | ) | const |
Definition at line 59 of file FrameBuffer.cpp.
| unsigned int FrameBuffer::getFrameTexture | ( | ) |
Definition at line 36 of file FrameBuffer.cpp.
| void FrameBuffer::RescaleFrameBuffer | ( | float | width, |
| float | height | ||
| ) |
Definition at line 41 of file FrameBuffer.cpp.
| void FrameBuffer::Unbind | ( | ) | const |
Definition at line 64 of file FrameBuffer.cpp.