Vivid
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Public Member Functions | |
void | Setup () override |
Setup function. | |
void | Draw () override |
Draw function. | |
void | ImGuiRender () override |
ImGuiRender function. | |
void | Setup () override |
Setup function. | |
void | Draw () override |
Draw function. | |
void | ImGuiRender () override |
ImGuiRender function. | |
void | Setup () override |
Setup function. | |
void | Draw () override |
Draw function. | |
void | ImGuiRender () override |
ImGuiRender function. | |
void | Setup () override |
Setup function. | |
void | Draw () override |
Draw function. | |
void | ImGuiRender () override |
ImGuiRender function. | |
void | Setup () override |
Setup function. | |
void | Draw () override |
Draw function. | |
void | ImGuiRender () override |
ImGuiRender function. | |
void | Setup () override |
Setup function. | |
void | Draw () override |
Draw function. | |
void | ImGuiRender () override |
ImGuiRender function. | |
void | Setup () override |
Setup function. | |
void | Draw () override |
Draw function. | |
void | ImGuiRender () override |
ImGuiRender function. | |
virtual void | Setup ()=0 |
Setup function. | |
virtual void | Draw ()=0 |
Draw function. | |
virtual void | ImGuiRender ()=0 |
ImGuiRender function. | |
Definition at line 104 of file marching_squares.cpp.
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inlineoverridevirtual |
Draw function.
A pure virtual function that needs to be implemented by the user. This function is called every frame.
Implements RenderingInterface.
Definition at line 131 of file marching_squares.cpp.
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inlineoverridevirtual |
Draw function.
A pure virtual function that needs to be implemented by the user. This function is called every frame.
Implements RenderingInterface.
Definition at line 13 of file renderer_2D_example.cpp.
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inlineoverridevirtual |
Draw function.
A pure virtual function that needs to be implemented by the user. This function is called every frame.
Implements RenderingInterface.
Definition at line 53 of file bump_map.cpp.
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inlineoverridevirtual |
Draw function.
A pure virtual function that needs to be implemented by the user. This function is called every frame.
Implements RenderingInterface.
Definition at line 59 of file depth_map.cpp.
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inlineoverridevirtual |
Draw function.
A pure virtual function that needs to be implemented by the user. This function is called every frame.
Implements RenderingInterface.
Definition at line 51 of file ecs_test.cpp.
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inlineoverridevirtual |
Draw function.
A pure virtual function that needs to be implemented by the user. This function is called every frame.
Implements RenderingInterface.
Definition at line 68 of file instancing.cpp.
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inlineoverridevirtual |
Draw function.
A pure virtual function that needs to be implemented by the user. This function is called every frame.
Implements RenderingInterface.
Definition at line 51 of file suzanne_example.cpp.
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inlineoverridevirtual |
ImGuiRender function.
A pure virtual function that needs to be implemented by the user. This function is called every frame.
Implements RenderingInterface.
Definition at line 239 of file marching_squares.cpp.
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inlineoverridevirtual |
ImGuiRender function.
A pure virtual function that needs to be implemented by the user. This function is called every frame.
Implements RenderingInterface.
Definition at line 28 of file renderer_2D_example.cpp.
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inlineoverridevirtual |
ImGuiRender function.
A pure virtual function that needs to be implemented by the user. This function is called every frame.
Implements RenderingInterface.
Definition at line 68 of file bump_map.cpp.
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inlineoverridevirtual |
ImGuiRender function.
A pure virtual function that needs to be implemented by the user. This function is called every frame.
Implements RenderingInterface.
Definition at line 74 of file depth_map.cpp.
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inlineoverridevirtual |
ImGuiRender function.
A pure virtual function that needs to be implemented by the user. This function is called every frame.
Implements RenderingInterface.
Definition at line 66 of file ecs_test.cpp.
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inlineoverridevirtual |
ImGuiRender function.
A pure virtual function that needs to be implemented by the user. This function is called every frame.
Implements RenderingInterface.
Definition at line 138 of file instancing.cpp.
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inlineoverridevirtual |
ImGuiRender function.
A pure virtual function that needs to be implemented by the user. This function is called every frame.
Implements RenderingInterface.
Definition at line 72 of file suzanne_example.cpp.
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inlineoverridevirtual |
Setup function.
A pure virtual function that needs to be implemented by the user. This function is called once before the first frame. You need to do all the OpenGl setup here.
Implements RenderingInterface.
Definition at line 108 of file marching_squares.cpp.
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inlineoverridevirtual |
Setup function.
A pure virtual function that needs to be implemented by the user. This function is called once before the first frame. You need to do all the OpenGl setup here.
Implements RenderingInterface.
Definition at line 6 of file renderer_2D_example.cpp.
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inlineoverridevirtual |
Setup function.
A pure virtual function that needs to be implemented by the user. This function is called once before the first frame. You need to do all the OpenGl setup here.
Implements RenderingInterface.
Definition at line 18 of file bump_map.cpp.
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inlineoverridevirtual |
Setup function.
A pure virtual function that needs to be implemented by the user. This function is called once before the first frame. You need to do all the OpenGl setup here.
Implements RenderingInterface.
Definition at line 18 of file depth_map.cpp.
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inlineoverridevirtual |
Setup function.
A pure virtual function that needs to be implemented by the user. This function is called once before the first frame. You need to do all the OpenGl setup here.
Implements RenderingInterface.
Definition at line 26 of file ecs_test.cpp.
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inlineoverridevirtual |
Setup function.
A pure virtual function that needs to be implemented by the user. This function is called once before the first frame. You need to do all the OpenGl setup here.
Implements RenderingInterface.
Definition at line 29 of file instancing.cpp.
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inlineoverridevirtual |
Setup function.
A pure virtual function that needs to be implemented by the user. This function is called once before the first frame. You need to do all the OpenGl setup here.
Implements RenderingInterface.
Definition at line 15 of file suzanne_example.cpp.