Vivid
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#include <SceneUI.h>
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static void | DrawSceneUI () |
static void | DrawGizmo (Camera *camera) |
SceneUI class.
A class that contains the SceneUI. Scene contains all the entities and have a spacial entity called m_SelectedEntity. The selectedEntity Generates a gizmo that can be used to move the entity, and an Inspector that can be used to change the properties of the entity and showcase it's components.
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Definition at line 111 of file SceneUI.cpp.
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Definition at line 11 of file SceneUI.cpp.