Vivid
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VividGUI::SceneUI Class Reference

SceneUI class. More...

#include <SceneUI.h>

Static Public Member Functions

static void DrawSceneUI ()
 
static void DrawGizmo (Camera *camera)
 

Detailed Description

SceneUI class.

A class that contains the SceneUI. Scene contains all the entities and have a spacial entity called m_SelectedEntity. The selectedEntity Generates a gizmo that can be used to move the entity, and an Inspector that can be used to change the properties of the entity and showcase it's components.

Definition at line 11 of file SceneUI.h.

Member Function Documentation

◆ DrawGizmo()

void VividGUI::SceneUI::DrawGizmo ( Camera camera)
static

Definition at line 111 of file SceneUI.cpp.

◆ DrawSceneUI()

void VividGUI::SceneUI::DrawSceneUI ( )
static

Definition at line 11 of file SceneUI.cpp.


The documentation for this class was generated from the following files: