Vivid
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SceneUI.h
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#pragma once
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#include "core/ecs/ECS.h"
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namespace
VividGUI
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{
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class
SceneUI
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{
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private
:
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static
Vivid::Entity
* m_SelectedEntity;
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public
:
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static
void
DrawSceneUI();
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static
void
DrawGizmo(
Camera
* camera);
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};
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};
Camera
A class that represents the camera.
Definition:
Camera.h:25
Vivid::Entity
Contains an Entity.
Definition:
Entity.h:19
VividGUI::SceneUI
SceneUI class.
Definition:
SceneUI.h:12
VividGUI
VividGUI namespace.
Definition:
DockUI.h:7
src
editor
gui
SceneUI.h
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1.9.6