3#include "IndexBuffer.h"
5#include "VertexArray.h"
6#include "utils/Error.h"
7#include "glew-cmake/include/GL/glew.h"
30 static void Draw(Ref<VertexArray> va,
unsigned int indexCount,
unsigned int instanceCount = 1);
31 static void DrawLine(Ref<VertexArray> va,
unsigned int vertexCount);
Handles all the rendering of the vertices.
static void Draw(Ref< VertexArray > va, unsigned int indexCount, unsigned int instanceCount=1)
Initializes the Renderer.