Vivid
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A class that contains the assets used in the editor. More...
#include <Assets.h>
Public Member Functions | |
const Vivid::Texture * | GetTexEdit () |
const Vivid::Texture * | GetTexMinus () |
const Vivid::Texture * | GetTexPlus () |
const Vivid::Texture * | GetTexOpen () |
unsigned int | GetButtonWidth () |
unsigned int | GetButtonHeight () |
Static Public Member Functions | |
static Assets * | GetInstance () |
A class that contains the assets used in the editor.
This class contains the textures used in the editor. The textures are loaded in the constructor. This is a singleton class, so you can get the instance of this class by calling the GetInstance() function.
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